"VertexLitGeneric"
{
	"$baseTexture" "models\weapons\v_models\will.fan.mk23\frame"
    "$bumpmap" "models\weapons\v_models\hk1911\frame_normal"
	"$envmapmask" "models\weapons\v_models\hk1911\frame_ref"
    "$envmap" "env_cubemap"
    "$normalmapalphaenvmapmask" 1
}
